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Extra Activities

Angry Birds Coding Adventure

Angry Birds Coding Adventure uses Code.org’s block-based coding to introduce students to programming through a fun, interactive challenge. Students learn directions, sequencing and problem-solving through a student-centred learning approach.

Fix The Road

Students develop pattern recognition and logical thinking by identifying road patterns, finding missing or incorrect sections, and using code to fix the road. The activity encourages students to observe, analyse and solve problems systematically.

Cho Choo Land

Students explore Choo Choo Land, a creative coding environment where they learn programming concepts through train-based challenges and interactive activities. Using the platform, students practise sequencing, logic and problem-solving while creating and controlling their own train journeys.

Toy Maker

Students are introduced to icon-based coding through a fun toy-design activity. The instructor demonstrates the process first, followed by guided practice where students create and customise their own toys using code. This helps develop sequencing, logic, creativity and confidence with coding.

Sandboxels

Students explore chemistry and science through interactive experiments in Sandboxels. They can investigate reactions such as baking soda and vinegar, explore how viruses behave, and discuss how everyday substances such as soap can help remove viruses from surfaces.

Students can also explore concepts such as saltwater and evaporation, observing how boiling separates water from dissolved salt. Instructors can demonstrate the experiments first before students experiment independently.

The friendship beads

A creative end-of-camp activity where students design and make friendship bracelets using beads and thread. Students create personalised bracelets for their friends as a fun way to celebrate their time together and say farewell.

Materials : Bead , thread , scissors

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